Post by Bandage Man on Sept 6, 2017 7:31:02 GMT -5
We have our 2 Death Match Player:
ETHY and REXXY
Ethy has 31 garnets. Rexxy has 32 garnets.
We will begin the death match for 63 garnets and a spot in the finals.
The 11th Death Match is "Black and White".
In this game, you will present 1 number tile at a time and the player who presented the higher numbered tile will win that round.
The death match players will each receive 9 number tiles from "0" to "8".
The 9 tiles are divided into black and white colours.
The even-numbered tiles - "0", "2", "4", "6" and "8" are in black.
The odd-numbered tiles - "1", "3", "5" and "7" are in white.
The presenting-order for the 1st round is decided by the person with more garnets. That means Rexxy will choose who to start.
Starting from round 2, the winner of the previous round will present their tile first.
The starting player will first choose a number from "0" to "8" and post in their confessional page.
I will then post on the board whether it's a black or white tile.
The following player will then post on their confessional page their number.
I will proceed to post on the board again whether it's a black or white tile.
I will then inform which player wins that round and the winner gets 1 point.
Both numbers won't be revealed even after the round is over.
Using the numbers you chose and the black and white tiles as hints, you will play by inferring what tiles your opponent has left.
The player with more points after 9 rounds will be the winner and advance to the 4th round.
The loser will be the 11th player eliminated from the game.
I will need the 2 Death Match players to now decide on a common time to play the game.
ETHY and REXXY
Ethy has 31 garnets. Rexxy has 32 garnets.
We will begin the death match for 63 garnets and a spot in the finals.
The 11th Death Match is "Black and White".
In this game, you will present 1 number tile at a time and the player who presented the higher numbered tile will win that round.
The death match players will each receive 9 number tiles from "0" to "8".
The 9 tiles are divided into black and white colours.
The even-numbered tiles - "0", "2", "4", "6" and "8" are in black.
The odd-numbered tiles - "1", "3", "5" and "7" are in white.
The presenting-order for the 1st round is decided by the person with more garnets. That means Rexxy will choose who to start.
Starting from round 2, the winner of the previous round will present their tile first.
The starting player will first choose a number from "0" to "8" and post in their confessional page.
I will then post on the board whether it's a black or white tile.
The following player will then post on their confessional page their number.
I will proceed to post on the board again whether it's a black or white tile.
I will then inform which player wins that round and the winner gets 1 point.
Both numbers won't be revealed even after the round is over.
Using the numbers you chose and the black and white tiles as hints, you will play by inferring what tiles your opponent has left.
The player with more points after 9 rounds will be the winner and advance to the 4th round.
The loser will be the 11th player eliminated from the game.
I will need the 2 Death Match players to now decide on a common time to play the game.